But maybe that’s putting the cart before the horse, as it were. It was often joked about that playing a destroyer on elite was a separate difficulty above elite. The destroyer (only melee) struggled in that game.
The mechanics havent really seemed to change much from TL1. There’s D3, D4, Path of Exile, Grim Dawn, that Last Epoch game everyone won’t stop pushing on me, Wolcen, that Warhammer 40K one, maybe I could finally beat Dungeon Siege, Titan Quest, Lost Ark, Undecember… there are certainly a lot out there. Elite is a good way to play if you like a challenge and seeing how mechanics work. How cool would it be to go on an ARPG kick this summer? I could make it a thing, even, if this proves to be a groove. The franchise really came off the wheels there, didn’t it. Torchlight’s always had a bit of whimsy and cheek about it, and here I fight One-Eyed Willy (a pirate, of course) or a big frankenstein mob who “loves his stuffy.” Man, it’s too bad we never got a proper Torchlight MMO or a good Torchlight III. It really does feel like the counter-agent to Diablo IV’s grimdark universe. I’m not putting any pressure on myself to complete it, but I do think that’d be pretty cool. I can jump in, clear out an area or dungeon, get some loot, and exit out. Nothing too taxing on my mind, nor on my hand - I pretty much just play with a mouse, which feels so weird after always having a hand on the keyboard for MMOs. It’s become a perfect lunchtime diversion.
I’m rocking an Engineer with a cannon and bot pets (of course). The lighter tone is more up my alley, too. The last time I jacked up the difficulty too high, so this time I’m going on normal, please-don’t-hurt-me-too-much mode.Īnd it’s been pretty great! As an older title, it runs silky smooth and has pretty much all I want out of an ARPG: loot, WoW-style graphics, helpful pets, simple quests, good feedback. Damage is much easier to boost in Torchlight because of Strength, Dexterity and Focus. Grim Dawn is always there, as is Path of Exile, but I thought I’d give Torchlight II another try. If a Class offers Skills of 'All Damage Reduced' or ''Damage Absorbed' or 'Max Health Increased' then those classes will have a much easier time staying alive and not having to rely too much on equivalent Skulls. Cheaper than that, however, was looking at free options that I have access to. I’m genuinely surprised Blizzard hasn’t discounted it in the lead-up to the sequel, but I guess I could get it or Diablo II for $20 each. I’m still on the fence as to whether or not I’ll get it - $70 is a big asking price for my entertainment wallet right now - so I went looking for cheaper alternatives to scratch what will probably be more of a temporary itch.ĭiablo III was a possibility, although my current account doesn’t have it. I’m sure that I’m not the only one who’s feeling the ARPG itch right now with Diablo IV on the horizon.